Designing Collaborative Strategies supporting Literacy Skills in Children with Cochlear Implants using Serious Games

Chapter in book


Research Areas

Publication Details

Author list: Moreira, F., Cano, S., Collazos, C. A., Aristizabal, L. F.
Publisher: Springer
Publication year: 2018
Volume number: 746
Start page: 1317
End page: 1326
Number of pages: 10
Languages: English-Great Britain (EN-GB)


Literacy is a process where children with auditory impairments face
serious difficulties in acquiring oral language, due to they must learn
to listen each one of the phonetic sounds that are part of one word, so
that they can learn to pronounce it and write it. Collaborative Learning
(CL) applied in literacy teaching may be very favorable for children’s
learning. Therefore, a model is proposed to design collaborative
strategies using serious games. The model is applied to a case study
that was carried out with a group of 14 children with cochlear implants,
in the pre-kinder and transition stages at Institute of Blind and Deaf
Children of Cauca Valley (INCSVC), in Cali, Colombia, where a
collaborative serious game called Phonomagic (Fono-Mágica in spanish)
was designed using a learning method called invariant method, which
teachers use in the process of literacy learning to children with
cochlear implant. FonoMagic is a serious game, which is formed by a
physical board and a digital application, that allow children to
interact with the application through activities such as completing
words, recognizing sounds or identifying vowels and consonants.


No matching items found.


No matching items found.

Last updated on 2019-13-08 at 00:46