Towards a methodology for User Experience Assessment of Serious Games with children with Cochlear Implants

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Publication Details

Author list: Moreira, F., Cano, S., Collazos, C.A., Flórez Aristizábal, L., Gonzalez, C.S.
Publisher: Elsevier
Publication year: 2017
Journal: Telematics and Informatics (0736-5853)
Volume number: 35
Issue number: 4
Start page: 993
End page: 1004
Number of pages: 12
ISSN: 0736-5853
Languages: English-Great Britain (EN-GB)


Abstract

Information technology is transforming different areas, such as
rehabilitation, in such a way that serious games are finding a use as an
alternative in hearing therapies for children with cochlear implants,
creating a motivating experience in children. As a result, the design of
products oriented to children depends on the skills they have to
interact, because if they have a better user experience they may have a
better learning experience. Most existing methods of assessment are
aimed at adults, although some have been adapted for children with
special needs, including children with cochlear implants. This article
presents a methodology for User Experience Assessment (UXA), that
provides support for following the necessary guidelines and choosing
techniques adapted to the characteristics of the child with cochlear
implant. The methodology has been applied in a case study with 23
children with cochlear implants in the Institute for Blind and Deaf
Children in Colombia, where different methods have been used and adapted
to assess the user experience.


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Last updated on 2019-13-08 at 00:46