Output type
Organisations included sub-organisations via authors/editors
Publications (63)
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- Canvas marketing plan: How to structure a marketing plan with interactive value? (2019)
Pereira M, Magalhães M, D'Orey F, Cardoso A, Cairrão A, Figueiredo J - Conceptual Approach for an Extension to a Mushroom Farm Distributed Process Control System: IoT and Blockchain (2019)
Moreira, F., Branco, F., Martins, J., Au-Yong-Oliveira, M., & Gonçalves, R. - Digital transformation towards a new context of labour: Enterprise 4.0 (2019)
Moreira, F., Ferreira, M. J., & Seruca, I. - Effectiveness and Fun metrics in a pervasive game experience: a systematic literature review (2019)
Moreira, F., Taborda, J. P., & Arango-López, J. - Geolympus: cloud platform for supporting location-based applications: a pervasive game experience (2019)
Moreira, F., Berenguel Forte, J. L., Pérez Gázquez, D., Arango-López, J., & Gutiérrez Vela, F. L. - Good and not-so-good practices in creative tourism networks and platforms: an international review (2019)
Freitas, I. V., et al. - The gamification in the design of computational applications to support the autism treatments: an advance in the state of the art (2019)
Moreira, F., Constain, G. E., & Collazos, C. A. - The role of AI and automation on the future of jobs and the opportunity to change society (2019)
Moreira, F., et al.
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